AI Insights · Timothy · April 2023
Top 5 Boxing Games on Android in Central America, Q1 2023
Discover the performance trends of the top 5 boxing games on Android in Central America during Q1 2023, including download rates, revenue, and active user data.
The first quarter of 2023 saw notable trends in the performance of the top 5 boxing games on the Android platform in Central America. Here’s a detailed breakdown of their weekly downloads, revenue, and active user data sourced from Sensor Tower.
Boxing Star: Real Boxing Fight experienced fluctuations in both downloads and revenue. Weekly downloads peaked at approximately 6.1K in mid-March, while revenue showed a steady increase, reaching around $720 by the end of March. The weekly active users for the game saw a decline from 21.9K in mid-March to 13.3K by the end of the quarter.
Real Boxing 2 from Vivid Games S.A. demonstrated a varied trend. Weekly downloads saw a high of 11.5K in late January but dropped to around 6.8K by the end of March. Revenue peaked at $310 in early February and then gradually decreased to $191 by the end of the quarter. Active users also showed a declining trend, ending the quarter at 12.8K from a high of 18.5K in early January.
WWE Mayhem had a relatively stable performance in terms of downloads, maintaining around 3.9K by the end of March. Revenue, however, was inconsistent, peaking at $458 in late January and then dropping to $25 by the end of March. Active users showed a positive trend, rising to 9.4K at the quarter’s close.
EA SPORTS™ UFC® Mobile 2 by Electronic Arts displayed strong download numbers throughout the quarter, peaking at nearly 21.6K in late January. Revenue, however, remained modest, with a peak of $164 in early January and decreasing to $76 by the end of March. Active users increased significantly, reaching 22.2K by the end of the quarter.
Burrito Bison: Launcha Libre from Kongregate showed a significant drop in performance. Weekly downloads plummeted from 1.7K in early January to just 530 by the end of March. Revenue also saw a decline, peaking at $126 in late January and decreasing to $39 by the end of the quarter. Active users remained relatively stable, ending the quarter at around 9.9K.
These insights provide a snapshot of the current state of the top boxing games on Android in Central America. For more detailed analytics and trends, visit Sensor Tower.